As many of you know, one of the highly awaited next-generation games – Halo Infinite – was delayed after its initial gameplay presentation a few months back. While the game initially had to be the major Xbox Series X launch game, it proved to be not ready for the masses. Many speculated and tried to guess how much longer we will have to wait for the game to come out, but none of the guesses were right. 343 Industries announced a new launch window for Halo Infinite which is set for Fall 2021.

Halo Infinite was first announced during Microsoft’s E3 2018 press conference as a “spiritual reboot” of the franchise borrowing many details from the earliest Halo games. While the original was created by Bungie (the company is currently developing Destiny 2), 343 Industries said that they plan to channel Halo’s original essence and make it suitable for the next generation consoles. Gameplay-wise it seemed like they succeeded, however, visuals don’t seem to be on par.

While revealing the new launch window, the senior creative director of Halo Infinite, Joseph Staten, said that delay was a correct choice.

“I joined 343i right as the team was wrestling with feedback from the July campaign demo. This discussion boiled down to one fundamental truth: we needed more time to do things right. That included pushing hard in the fall, giving the team time to recharge over the Holidays, and then coming back in January to finish the game at a healthy place to keep the verbs consistent.” 

Prior to the official launch window reveal, many fans on the internet believed that Halo Infinite will launch in the upcoming spring, however, there are many things that the development team wants to fix with the game, so we’ll have to be patient.  As Shigeru Miyamoto once said – “A delayed game is eventually good, a bad game is bad forever.”