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Who Voices Odin in God of War Ragnarök? Richard Schiff’s Take on the All‑Father

The question on everyone’s mind when Santa Monica Studio announced the sequel to Kratos’ 2018 journey was who voices Odin in God of War Ragnarök. In an inspired casting choice, the developers recruited Emmy‑award‑winning actor Richard Schiff to portray the All‑Father. Best known for playing Toby Ziegler in The West Wing, Schiff brings decades of dramatic experience to the Norse god of war and wisdom. His gravelly tone, sardonic delivery, and piercing eyes give Odin a manipulative gravitas that fits the game’s political intrigue.

Unveiling the Voice Behind the All‑Father: Who Voices Odin in God of War Ragnarök

Who voices Odin in God of War Ragnarök? The answer is Richard Schiff, whose resume spans stage, television, and film. His experience playing morally complex characters prepared him to depict a god who manipulates, bargains, and observes.

Schiff’s portrayal is more than just line readings. The game uses full performance capture, so he provided the facial expressions and body language that shape Odin’s distinct personality. Gamers immediately recognize his voice, the same baritone that delivered speeches in the White House briefing room as Toby Ziegler, yet he transforms it into a smooth, almost disarming cadence. That voice makes the god’s offers tempting even when players know better.

Schiff initially wasn’t interested in video games. According to director Eric Williams, the studio assumed he would decline. It was his son, Gus, who changed his mind. A huge God of War fan, Gus convinced his father to take the part by summarizing the previous game and highlighting its emotional depth. Schiff later told interviewers that his son’s enthusiasm and a two‑page synopsis were enough to get him to say yes. Without that nudge, the All‑Father might have sounded very different.

Richard Schiff’s Career and Why He Fits Odin

In conversations about who voices Odin in God of War Ragnarök, it helps to know Richard Schiff’s background. He’s a veteran actor whose breakthrough came with Aaron Sorkin’s political drama The West Wing. As communications director, Toby Ziegler, Schiff delivered rapid‑fire dialogue and subtle emotional beats, earning an Emmy in 2000. Those skills transfer neatly to God of War’s cinematic storytelling. Odin frequently appears in quiet conversations rather than loud confrontations, manipulating events with words instead of force.

Schiff’s other credits include roles in television series like The Good Doctor and appearances in films such as Man of Steel and Se7en. Though he hadn’t done extensive voice work before, he embraced the challenge. Performers must trust the animators to translate their physicality, and Schiff praised Santa Monica Studio for capturing the nuances of his performance.

When you hear Odin’s voice in God of War Ragnarök, you’re listening to an actor who spent decades exploring complex characters. That depth allows him to make a mythological god feel like a living, breathing person. 

Pro Tip
As a gamer, I felt the weight of his presence every time he entered a scene, and I appreciated how his measured tone contrasted with Kratos’ stoic grunts. It’s a performance worth savoring with a quality headset or earbuds, like those highlighted in our guide to the best gaming earbuds, which immerse you in every whispered threat and booming declaration.

A Star‑Studded Cast: Voices Behind the Nine Realms

God of War Ragnarök features one of the most impressive voice casts in recent memory. Beyond who voices Odin in God of War Ragnarök, the ensemble includes actors from film, television, and animation, each bringing unique energy to the Norse saga:

  • Ryan Hurst as Thor: Hurst, known for Beta in The Walking Dead and Opie in Sons of Anarchy, channels raw strength and vulnerability. His Thor isn’t just a brute; he’s a wounded son torn between loyalty to Odin and his own sense of honor.
  • Ben Prendergast as Tyr: Prendergast, who voices Fuse in Apex Legends, portrays Tyr, the Norse god of war and law. His gentle, world‑weary voice contrasts with Kratos’s aggression and hints at secrets beneath the surface.
  • Laya Hayes as Angrboda: A young talent recognized for roles in Kung Fu Panda: The Paws of Destiny and Doc McStuffins, Hayes gives life to Angrboda, a giantess who befriends Atreus. Her playful yet mature tone helps us see the world through the eyes of a teenager navigating destiny.
  • Scott Porter as Heimdall: Porter, remembered as Jason Street from Friday Night Lights, brings arrogance and charisma to Heimdall. His smug delivery suits the guardian of Bifröst who believes he’s always one step ahead.
  • Mina Sundwall as Thrúd: Best known for playing Penny Robinson in Netflix’s Lost in Space, Sundwall voices Thor’s daughter Thrúd. She balances youthful enthusiasm with warrior determination, making her a compelling addition.
  • SungWon Cho as Ratatoskr: Voice actor and comedian SungWon Cho (ProZD) provides the voice of the talkative squirrel who runs messages along Yggdrasil. His comedic timing adds levity to the journey.

This rich cast elevates every interaction. 

From Kratos’ gruff mentor vibe to Atreus’ adolescent uncertainty, the performances breathe life into the fantasy. As The West Wing taught me, great dialogue needs great actors, and God of War Ragnarök proves that video games can deliver television‑quality drama.

Odin in Norse Mythology vs. the Game’s Interpretation

Many players know Odin from myth and wonder how the game adapts him. In Norse legend, Odin is a complex deity. He is the chief of the Aesir and father to many gods, including Thor. Often called the All‑Father, he is associated with wisdom, war, magic, and death. Odin sacrificed one eye at Mimir’s well to gain knowledge, rides an eight‑legged horse named Sleipnir, and is accompanied by ravens Huginn and Muninn. He welcomes fallen warriors to Valhalla but also stirs conflict, as the coming of Ragnarök means his downfall at the jaws of the wolf Fenrir.

Santa Monica Studio takes those myths and crafts a character who fits the series’ themes of fatherhood and fate. In God of War Ragnarök, Odin is a manipulator obsessed with avoiding his prophesied death. He appears charming and reasonable, offering deals to Kratos and Atreus instead of outright war. His presence is felt through spies and negotiations rather than battles. This interpretation focuses on the manipulative, knowledge‑seeking aspects of the myth while making him a foil for Kratos’ blunt honesty. Richard Schiff conveys that smooth menace perfectly.

Narratives and Mechanics – Why the Game Resonates

God of War Ragnarök continues the story of Kratos and his son Atreus as they navigate the Nine Realms during the Fimbulwinter. Released on November 9, 2022, the game follows their journey to unravel a prophecy and prepare for the world‑ending battle of Ragnarök. Players move seamlessly between realms without loading screens thanks to the series’ signature single‑shot camera. This technique, also used in the 2018 game, makes every scene feel intimate and unbroken.

Kratos retains his Leviathan Axe and Blades of Chaos, while new shields and abilities provide fresh combat options. Atreus matures into a capable fighter with his own skills, reflecting his growth in the narrative. The game shines when its mechanics serve its story: puzzle‑solving shows the duo working together, while boss fights highlight their evolving trust. Aided by composers Bear McCreary and Einar Selvik, the music blends Norse instruments with cinematic swells to create an immersive soundscape.

Pro Tip
As a player, I found the relationship between Kratos and Atreus to be the true heart of the game. The boy questions his father, hides secrets, and pushes against destiny. Kratos, haunted by his past, must decide whether to cling to old ways or change for his son’s sake. Scenes with Richard Schiff’s Odin offer a mirror: the All‑Father manipulates his children for his ends, while Kratos tries to break the cycle. It’s storytelling rarely seen in action games.

The Role of Performance Capture and Why It Matters

A major reason God of War Ragnarök resonates is its commitment to performance capture. Actors like Richard Schiff wore motion‑capture suits and head rigs to record their body language and facial expressions. This technology translates subtle eye movements, frowns, and sighs into digital performances. When Odin leans in to whisper a threat, you see Schiff’s physical intent. When Thor slams his mug on a table, Ryan Hurst’s motion drives the animation.

For players, this means characters feel grounded. In earlier generations, voice actors recorded lines alone, and animators matched them to generic models. Now, the performer’s soul transfers into the character. This is especially important for a role like Odin, whose power lies in persuasion rather than physical might. Performance capture makes his manipulations believable, and it shows that high‑quality acting belongs in games. 

Check out our roundup of the best PS5 adventure games and top PS5 games to play now to find more titles that benefit from great sound.

Personal Thoughts – Experiencing Odin’s Voice

Playing God of War Ragnarök reminded me why I love narrative‑driven games. From the moment I first encountered Odin at Kratos’ doorstep, Richard Schiff’s voice commanded attention. There’s an unsettling calm in his delivery; every sentence feels like a trap disguised as kindness. When I replayed the encounter with a decent pair of earbuds, I caught nuances that I missed on my television speakers. His sighs, the slight catch in his breath when he lies, and the hidden disdain make the character so rich.

As a long‑time fan of Norse mythology, I appreciated how the game respects the source material while telling its own story. The All‑Father is a tragic figure whose fear drives him to cruelty. Schiff’s performance invites empathy even as you oppose him. The result is a narrative that lingers long after the final boss fight.

Why Richard Schiff’s Odin Stands Out and Where to Experience It

If you arrived here asking who voices Odin in God of War Ragnarök, you now know the answer is Richard Schiff. His nuanced portrayal anchors a game filled with outstanding performances, compelling writing, and visceral combat. 

For gamers seeking rich narratives, complex characters, and engaging gameplay, God of War Ragnarök is a must‑play. If you’re drawn by the mystery of Odin’s schemes or the evolving relationship between Kratos and Atreus, the experience is unforgettable. To fully enjoy Schiff’s performance and the game’s immersive world, consider grabbing a God of War Ragnarök PC Steam Key from our marketplace. As part of the Eneba community, I’m proud that we offer competitive prices and instant delivery for one of the best action‑adventure games of recent years.

FAQs

Who voices Odin in God of War Ragnarök?

The voice of Odin in God of War Ragnarök is provided by Richard Schiff, an actor best known for playing Toby Ziegler on The West Wing. Schiff not only voices the character but also performs the motion capture, infusing the All‑Father with nuanced expressions and subtle gestures.

Who plays Thor in God of War Ragnarök?

Thor in God of War Ragnarök is played by Ryan Hurst, recognizable from roles as Beta in The Walking Dead and Opie in Sons of Anarchy. Hurst’s deep voice and imposing physicality capture the thunder god’s ferocity and inner conflict.

Who plays Tyr in God of War Ragnarök?

Tyr in God of War Ragnarök is voiced and motion‑captured by Ben Prendergast, who is also known for voicing Fuse in Apex Legends. His performance portrays the Norse god of war as calm, introspective, and hiding more than he reveals.

Why did Richard Schiff accept the role of Odin?

Richard Schiff accepted the role of Odin because his son, Gus, encouraged him to join the project. Gus, a fan of the 2018 game, wrote a detailed synopsis for his father, convincing him that the story and characters were worth his time.

What is Odin’s role in God of War Ragnarök?

Odin’s role in God of War Ragnarök is that of the primary antagonist who seeks to avoid his foretold death at Ragnarök. He manipulates Kratos, Atreus, and other gods to uncover secrets and control fate, making him a complex foil to the protagonists.

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Djordje Djordjevic

Tech Writer | MTG Veteran With a Deck for Every Mood

I started gaming with the Atari 2600 and was just in time to catch the NES and Sega Genesis glory days. Since then, I’ve button-mashed my way through just about every genre, with a soft spot for card games, turn-based strategies, and anything with a good dialogue tree.

By day, I’m a content writer and editor with over a decade of experience wrangling words, trimming fluff, and making tech talk sound human. By night? Let’s just say my gaming and reading backlogs have their own backlogs.