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Jorgen Johansson
Jorgen Johansson Editor-in-Chief
Fact checked by: Wayne Goodchild
Updated: September 17, 2025
Diablo IV Ignites Season 10 Infernal Chaos With Bartuc, Chaos Rifts, And Perks That Bend Reality
Season of Infernal Chaos transforms Diablo IV with Chaos Waves, Nightmare Dungeons, and a new loot system built for tinkering.
  • Season of Infernal Chaos launches Sept. 23, bringing Chaos Armor, Perks, and new systems
  • Bartuc, Lord of Chaos, debuts as the season’s headline boss fight
  • Chaos Rifts, Waves, and Monsters reshape Helltide and Nightmare Dungeons
  • Permanent gameplay updates extend beyond the season into the core game

Blizzard And The Endless Battle Against Hell

Blizzard’s long-running action RPG has thrived on reinvention, reshaping Sanctuary every few months with seasons that introduce mechanics and lore twists. Season of Infernal Chaos marks one of the boldest updates yet, pushing players deeper into hellfire by combining new loot systems, boss mechanics, and high-stakes dungeon challenges.

While previous seasons often teased new powers with limited hooks, Infernal Chaos promises structural change. Chaos Armor and Chaos Perks allow players to alter builds in ways not possible before, while Bartuc, a fan-familiar name from the series’ deep lore, takes center stage as the villain. This mix of nostalgia and new systems positions the season as both a celebration of Diablo’s past and a roadmap for its future.

“One of the big drivers of this season was the Chaos Perks and Chaos Armor. We really wanted to encourage a lot of build crafting where you re-evaluate how you want to set up your character, what legendaries and skills to use, and how it all works together,” Diablo IV Game Designer Charles Dunn said in a Blizzard Campfire video on Sept. 16.

YouTube video

Compared to other ARPG giants such as Path of Exile’s sprawling leagues or Last Epoch’s timeline experiments, Diablo 4’s approach remains laser-focused on narrative-driven systems. Infernal Chaos leans into that strength, embedding fresh challenges directly into Sanctuary’s lore instead of keeping them siloed in side modes.

The Return of Bartuc, Lord of Chaos

Bartuc has long been remembered by series veterans as the Warlord of Blood, a figure tied to the Mage Clan Wars. His resurrection as the Lord of Chaos is more than a lore callback, it gives players a centerpiece villain whose fight becomes the season’s climax.

The battle against Bartuc takes place within the Infernal Hordes, with each party member needing to sacrifice resources to challenge him. His mechanics showcase the shift toward more punishing encounters: chaos portals raining projectiles, teleport pads demanding precise positioning, and an invulnerability phase carefully tuned to avoid cheap frustration.

In the broader ARPG landscape, Bartuc’s fight shares DNA with raid bosses from games like World of Warcraft or Path of Exile’s Maven, encounters that require mechanical mastery and party coordination. For Diablo IV, it marks a maturation of its boss design, signaling Blizzard’s intention to keep endgame fights fresh.

Killing Bartuc will guarantee a drop of Chaos Armor.

However, bosses have had immunity phases during combat for quite some time now and players have been venting their frustrations. Blizzard has now addressed this for the upcoming season.

“We took the immunity phases from the lair bosses and we’ve replaced that with a shield that can take damage, that can be blasted down. So if you’re powerful enough you can just nuke the boss as you continue on your way,” Ben Fletcher, Lead Designer, said in the Campfire video. 

Chaos Armor Rewrites The Rules of Loot

Loot defines Diablo, and Season of Infernal Chaos injects a wild twist with Chaos Armor. These unique variants take familiar items and reforge them into alternate slots, enabling unprecedented combinations. Gloves can roll as helms, an amulet can be a chest piece, and suddenly buildcrafting takes on a new layer of theorycrafting chaos.

Diablo IV Game Designer Aislyn Hall described chaos armor as being similar to deck building in card games where specific combinations can lead to devastating combos, and this is where the inspiration for the season comes from.

Having an amulet roll as gloves is just one of many combinations to look forward to.

“When I’m building my character in Diablo I kind of think about it in the same lens where every different item is a modular piece in something that you’re constructing,” she said. “When you can turn those modular pieces into more randomly emergent things that you didn’t expect, like where a unique item existed in a specific state, but then it can randomly exist in a different state, it creates so many different permutations and possibilities.”

More than novelty, Chaos Armor guarantees maximum power values and introduces Greater Affixes that further reshape character potential. The system pushes players toward experimentation, echoing how Path of Exile’s item corruption or Last Epoch’s legendary crafting drive build diversity.

Bartuc remains the most reliable source for Chaos Armor, with guaranteed drops at higher Torment tiers. This keeps his role as a loot gatekeeper intact, incentivizing repeated high-difficulty encounters. For players, it promises an evolving meta where creativity is rewarded as much as grind.

Chaos Rifts Afnd Nightmare Dungeons

The season’s theme extends beyond loot and bosses into world activity. Chaos Rifts erupt across Helltide zones and Nightmare Dungeons, unleashing randomized waves of demonic threats. These rifts function as both challenge arenas and progression gateways, rewarding seasonal reputation, Infernal Warp currency, and the possibility of rare loot.

In high-level play, Chaos Rifts recall the intensity of Diablo 3’s Greater Rifts but with an added layer of unpredictability. They can stack buffs, debuffs, and environmental hazards, forcing players to adapt rather than lean on routine builds. By embedding them directly into existing endgame loops, Blizzard ensures the chaos permeates every layer of the game rather than being a seasonal distraction.

It’s this type of mixing and match that will keep gameplay fresh throughout the season.

Nightmare Dungeons themselves now pulse with chaotic corruption, filling their halls with unpredictable monsters and rewards. It reinforces the idea that no part of Sanctuary is safe from hell’s reach, keeping dungeon runners engaged long past their first clears.

The Infernal Hordes And Chaos Waves

Infernal Hordes, already a test of endurance, evolve with Chaos Waves. These modified encounters escalate fights with randomized hazards, from projectile storms to unpredictable elite spawns. The feature ensures that even familiar waves demand fresh strategies.

“We’ve changed the moment-to-moment combat within the Infernal Hordes in a few different ways. First, we’ve done an overall re-work of the Infernal Offerings revealed between each Wave. Our goal is to try and make all offerings feel valid as choices for you as you start to stack them to focus on your run,” Blizzard said on its website.

“This includes additional balancing to ensure that Infernal Offerings are more balanced across the board compared to the Hellborne wave, which has been seen as essential for the best possible Infernal Hordes run.”

The Infernal Hordes has been in dire need of some upgrades. Chaos Waves might do the trick.

The design leans into Diablo 4’s action-heavy identity. Where Path of Exile leans on mechanical complexity and Titan Quest relies on traditional RPG pacing, Diablo 4 uses spectacle and speed to deliver chaos. The promise of greater Aether rewards ensures players keep pushing into the fire, knowing each wave brings risk and reward in equal measure.

For newer characters, Blizzard introduces Fleeting Hordes, a shorter and less punishing version. This ensures that Infernal Chaos remains accessible, even for players who aren’t yet diving into the deepest Torment tiers.

Chaos Perks Twist Every Build

Beyond loot and bosses, the true heart of Infernal Chaos lies in Chaos Perks. These modifiers alter skills in radical ways, from minor enhancements to full build redefinitions. With four tiers of rarity and class-specific perks, the system ensures that each class feels distinct while also encouraging experimentation.

Chaos Perks may end up defining the meta in the game.

The catch is the cost. Chaos Perks often carry drawbacks that force players to weigh power against risk. It recalls the double-edged design philosophy of roguelike modifiers, rewarding bold playstyles but punishing recklessness.

Unique Chaos Perks, earned by defeating Bartuc, stand as the most transformative. They grant effects that alter entire playstyles, pushing players toward new combinations. This mirrors how Path of Exile’s keystone passives or Destiny’s exotic gear can redefine the way a character is played.

Permanent Changes Beyond Season 10

Perhaps the most important aspect of Infernal Chaos is its permanence. Blizzard has committed to carrying several features beyond the season itself, including Chaos Waves, Fell Council changes, Bartuc’s fight, and core loot updates.

By locking these changes into both Seasonal and Eternal realms, Blizzard ensures that Infernal Chaos becomes more than a passing experiment. It redefines Diablo 4’s baseline, signaling a commitment to sustained evolution.

Community-driven adjustments to boss invulnerability phases also mark a notable shift. These tweaks reduce frustration while rewarding high damage output, aligning the game more with modern ARPG expectations.


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Jorgen Johansson

Editor-in-Chief

I have a solid background in journalism and a passion for videogames. As Editor-in-Chief of Eneba’s news team, my mission is to bring daily news articles, in-depth features, thought-provoking opinion pieces, and interviews that inform, inspire, and empower gamers of all backgrounds. Gaming is more than just entertainment – it’s a culture, a community, and a way of life.
When I'm not busy with the news, I can be found in Diablo IV's sanctuary - most likely as a Barb or Necro.