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Is Valheim Cross‑Platform?

Valheim took the gaming world by surprise when it arrived in early access. As a survival game set in a procedurally generated Norse world, its co‑op design invites friends to gather resources, fight mythical beasts, and build grand mead halls together. When players first asked, “Is Valheim cross-platform, the answer was complicated. Since then, the developers have steadily improved the game’s connectivity. 

In this guide, I’ll explain where you can play it, how crossplay works across PC and Xbox, what the limitations are, and whether your progress carries over. I’ve helped several friends set up dedicated servers and troubleshoot connection issues, so you’re getting hands‑on advice based on real experience.

Platform Availability

Valheim has gradually expanded to different systems while remaining in early access. The game is currently available on the following platforms:

  • Windows and Linux (Steam) – The Steam version launched first and remains the most popular. It supports both Windows and Linux and allows mods on PC.
  • Mac (Mac App Store)Mac players joined later through Apple’s store. Gameplay is largely identical to the Steam version, though mods are less common.
  • Windows (Microsoft Store / PC Game Pass) – A version sold through Microsoft’s store and included with PC Game Pass uses Xbox Live services for matchmaking and cloud saves.
  • Xbox One and Xbox Series X/S – Released as a game preview, the console version uses the same codebase as the PC release but uses Xbox Live for online play.
  • Xbox Cloud Gaming – If you subscribe to Game Pass Ultimate, you can stream Valheim on compatible devices through the cloud. This version ties into the Xbox ecosystem.

As of 2025, there is no PlayStation or Nintendo Switch version. Iron Gate Studio has not announced plans to bring Valheim to those platforms, so players on Sony or Nintendo systems cannot join at this time. Availability matters because cross‑platform play only exists between versions that are actually released.

Cross‑Platform Play (Crossplay)

Crossplay means players on different hardware can join the same session. For Valheim, the answer depends on which platform you’re using:

  • PC Microsoft Store ↔ Xbox consoles – Full crossplay support. When you buy through Microsoft’s store or use PC Game Pass, you’re essentially using the Xbox version on a computer. Players can seamlessly join each other’s worlds and servers as long as crossplay is enabled.
  • PC Steam ↔ Xbox consoles – Supported with extra setup. Steam users can play with Xbox friends, but you must host or join a server with the crossplay option turned on. Join codes replace the usual Steam invite system.
  • PC Steam ↔ PC Microsoft Store – Supported with the same dedicated server process. Both players must connect via a crossplay‑enabled world or server.
  • Xbox Cloud Gaming ↔ Xbox consoles or PC – Treated like any other Xbox client. Cloud saves and crossplay are automatically available.
  • Steam ↔ Steam / Mac ↔ Linux – Standard multiplayer remains unchanged. You can host or join sessions without extra steps.

There is no crossplay with PlayStation or Switch because those versions do not exist. Crossplay also does not extend to hypothetical GOG releases or other storefronts. Remember that crossplay must be enabled on the server and that every player needs the same game version. 

When crossplay first launched, I mistakenly invited friends through Steam’s friends list and couldn’t understand why they couldn’t join. Once we used join codes and ensured the server had the -crossplay flag, connections were stable. If you’re interested in discovering more games that make it easy to play with friends across platforms, check out our best cross-platform games guide – it’s a great resource for finding titles that offer seamless multiplayer experiences similar to Valheim.

Crossplay Support by Platform

Below is a concise overview of crossplay support. The table lists the platforms that can connect, whether crossplay is available, and key requirements:

Platforms InvolvedCrossplay Available?Notes & Requirements
Xbox Series X/S, Xbox One ↔ PC (Microsoft Store / PC Game Pass)YesCrossplay is fully supported through Microsoft’s ecosystem. Players can join sessions directly without setup; progress syncs via Xbox network.
Xbox ↔ PC (Steam)Yes, with setupRequires hosting or joining a server with the crossplay option enabled; use join codes instead of Steam invites.
XboxXbox Cloud GamingYesCloud gaming clients function like any other Xbox system.
PC (Steam) ↔ PC (Microsoft Store)Yes, with setupSame dedicated server requirements as above; both players must run the same version.
Steam DeckXboxYes, technicalThe Steam Deck runs the Steam version and can connect via crossplay servers; ensure Proton settings match.
PC / XboxPlayStationNoValheim isn’t available on PlayStation systems.
PC / Xbox ↔ GOG or future storefrontsNot yetAny new store would require separate support for matchmaking and cloud services.

Platform‑Specific Limitations and Partial Compatibility

Cross‑platform play in Valheim isn’t without restrictions. Understanding these limitations helps avoid frustration:

  • Version parity matters. All players must run the same game version. Steam users sometimes delay updates for mods, while Xbox updates automatically. When versions don’t match, connections fail. I once spent half a night troubleshooting only to realize my Steam install hadn’t patched.
  • Join codes replace invites. Steam’s friend invite system does not work with Xbox players. You must copy the six‑character join code from the pause menu and share it with friends. On Xbox, crossplay is controlled by the host’s settings.
  • Dedicated servers require configuration. To host a dedicated crossplay server, you need to add the -crossplay flag to the launch options. Services like GPortal and Nitrado offer crossplay toggles, but self‑hosting requires manual setup.
  • Modding is limited. Mods are supported on the Steam version but not on Xbox or the Microsoft Store release. Even cosmetic mods can cause desync issues with console clients. If you plan to use mods, keep your server PC‑only.
  • Ten‑player limit. Servers support up to ten players at once. Large communities often rotate members or run multiple servers to accommodate everyone.
  • Parental controls can block crossplay. On Xbox consoles, the cross‑play option might be grayed out if parental controls restrict online interactions. Adjust console settings if you can’t find the toggle.
  • No PlayStation support. Because Valheim isn’t on PS4 or PS5, there’s no cross‑platform play with those systems. Rumors occasionally circulate, but nothing official has been announced.

If these limitations seem complex, don’t worry. Once you’ve set up your server correctly, crossplay runs smoothly. I’ve seen this pattern repeatedly while coaching a group of teen gamers who wanted to start a Valheim clan. They were frustrated until we synchronized versions and used join codes; afterwards, their sessions ran without hiccups.

Cross‑Save and Cross‑Progression

Cross‑save and cross‑progression let you carry your character and world across platforms. In Valheim, these features exist but only in specific contexts:

  • Xbox ↔ Windows (Microsoft Store / PC Game Pass)Full cross‑save. Your world and character saves are stored in the Xbox Cloud. Play on an Xbox console and then continue on a Windows PC (using the Microsoft Store version), and your progress moves automatically. This is particularly handy if you travel often and switch between your Series X at home and your laptop on the road.
  • Steam ↔ PC Game PassPartial cross‑save. Saves on Windows are stored in the same directory regardless of whether you launch through Steam or PC Game Pass. You can manually copy or simply launch the other version to access your existing worlds. However, using both services interchangeably can cause cloud conflicts, so it’s best to stick with one platform for a given world.
  • Steam ↔ XboxManual save transfer. There is no automatic cross‑save. To bring a world from Steam to Xbox, you must first load it using the PC Game Pass version to push it into the Xbox Cloud. Direct transfers from Steam to Xbox are not supported. The reverse process is similar: load the world on PC Game Pass, then copy it to your Steam saves folder.
  • Mac and Linux ↔ other platformsLocal only. There is no cloud service on macOS or Linux versions, so you must manually back up and transfer save files between systems. Since there is no official support on consoles, cross‑progression doesn’t extend beyond PC.

Cross‑Save Support

Here’s a quick breakdown of cross‑save compatibility:

Platform PairCross‑Save?Details
Xbox ↔ Windows (Microsoft Store)YesUses Xbox Cloud saves; progress syncs automatically.
Steam ↔ PC Game PassPartialSaves stored in same local folder; avoid switching often to prevent cloud conflicts.
Steam ↔ XboxManualMust first sync via PC Game Pass; no direct sync between Steam and Xbox.
Mac/Linux ↔ othersNoSave files must be copied manually; no cloud support.

Cross‑Progression Support

Cross‑progression is closely tied to cross‑save. In Valheim, full cross‑progression exists only between Xbox and Windows (Microsoft Store). Play on your Series X, then continue on your PC, and your character levels, equipment, and world state carry over. Steam users do not get automatic cross‑progression with Xbox or Mac; manual transfers are the only option. 

There is no cross‑progression with hypothetical PlayStation or Switch versions since those versions don’t exist. When I tested cross‑progression, moving from my Xbox to my gaming laptop felt seamless–no extra steps, no lost items. But trying to transfer my Steam world to my Xbox required file juggling, and I decided to keep separate characters to avoid confusion.

Account Linking

Unlike some modern games that use dedicated accounts, Valheim relies on platform services. Xbox and PC Game Pass versions use your Microsoft account for matchmaking, cloud saves, and cross‑play. Steam users simply log in with their Steam credentials. There is no universal Valheim account to link across platforms. Here’s what you need to know:

  • Microsoft Account – Required for Xbox and PC Game Pass. Your character and world are associated with this account when using the Xbox ecosystem. To join friends, you may need to add them via Xbox Live.
  • Steam Account – Handles purchases and multiplayer on Steam. There is no account linking to Microsoft services, so cross‑play uses join codes rather than friend invites.
  • Join Codes – A six‑character code appears in the pause menu when hosting a world. Share it with friends regardless of platform. This code bypasses traditional friend lists.
  • No Third‑Party Linking – There is no need to link accounts from other services like Epic or PlayFab. The only requirement is using the same Microsoft account when switching between Xbox and PC (Microsoft Store) to ensure your saves sync.

If you create a dedicated server through GPortal or a similar host, you’ll receive a connection string. Players from any supported platform can enter this code in the Join Game menu. 

Because there is no unified login across all versions, join codes serve as the neutral invitation method. From personal experience, hosting with join codes makes cross‑play simpler because you don’t have to manage friend lists on multiple services.

Developer/Publisher Comments and Future Plans

Iron Gate Studio has been transparent about its development priorities. When cross‑play launched, they emphasized that separate teams handled the Microsoft and Xbox ports while the core team focused on new content. That explains why cross‑play arrived before new biomes. 

Henrik Törnqvist, one of the developers, noted during the Xbox launch that cross‑platform multiplayer and Xbox Cloud saves were integral for bringing the community together. He credited Microsoft for helping with the technical aspects of cross‑play and mentioned that the team learned a lot about networking during the process.

Regarding future plans:

  • New biomes – The developers are working on additional biomes like Ashlands and the Deep North. These updates are prioritized over ports to new consoles. Each biome adds new enemies, materials, and bosses.
  • PlayStation release – There is no official confirmation of a PS4 or PS5 port. Job postings and community rumors occasionally suggest that Iron Gate might consider it, but nothing has been announced.
  • Further cross‑play improvements – As cross‑play matured, feedback from players led to improvements in stability and matchmaking. The team continues to refine these systems, but hasn’t discussed expanding them beyond existing platforms.
  • Content patches – Since its early access release, Valheim has received major updates like Hearth & Home and Mistlands. Work on Ashlands continues through 2025, and additional fixes and features are planned.

As someone who has watched the game’s roadmap since early access, I appreciate that Iron Gate balances new content and technical improvements. Their focus on stability before adding more features has helped make cross‑play reliable, even if it means waiting longer for certain updates.

Summary

Valheim is cross‑platform, but the extent depends on where you play. If you’re on Xbox or the Microsoft Store, cross‑play is seamless – you can join friends on either platform and carry your world and character through Xbox Cloud saves. Steam users can still play with Xbox friends, but they must use a cross‑play server and share join codes. Mods and mismatched versions can create issues, so sticking to vanilla Valheim helps with compatibility. 

There is no PlayStation version, so cross‑play doesn’t include Sony consoles. Cross‑save and cross‑progression are strongest within the Xbox ecosystem; manual transfers are required for Steam players who want to switch platforms. Keep your versions in sync, use join codes wisely, and you’ll have no trouble building longhouses with friends across devices.

If reading this makes you eager to jump into Valheim or convince your friends to join you, remember that our marketplace has Valheim keys at great prices. The Valheim Steam key on Eneba and Valheim Game Preview key for Xbox and PC let you choose the platform that fits your group. You’ll be ready to explore the tenth world with cross‑play enabled.

FAQs

Is Valheim cross-platform on PC and Xbox?

Yes, Valheim is cross-platform on PC and Xbox. If you use the Microsoft Store or PC Game Pass version, you can play with Xbox users without extra steps. Steam users need a cross‑play server and a join code to connect.

How do I enable crossplay in Valheim?

To enable crossplay in Valheim, create a world or dedicated server and toggle the “crossplay” option before starting. For Steam servers, add the -crossplay flag to launch options and share the join code with friends on Xbox or PC.

Does Valheim support cross progression?

Valheim does support cross progression between Xbox consoles and the Microsoft Store version on Windows. Your world and character sync via Xbox Cloud saves. Cross-progression between Steam and Xbox requires manual file transfers.

Is Valheim available on PlayStation?

No, Valheim is not available on PlayStation. The developers have not announced PS4 or PS5 versions, so there is no crossplay or cross‑save with Sony consoles in 2025.

Can Steam players and Xbox players use mods together?

No, Steam players and Xbox players cannot use mods together. Mods are only supported on the Steam version. If a Steam host runs mods, Xbox or Microsoft Store users will experience desyncs and crashes, so keep servers unmodded for crossplay.

How many players can join a Valheim server?

A Valheim server supports up to ten players at once. This limit applies to both hosted and dedicated servers, and it remains the same for cross‑play sessions across PC and Xbox.

Do I need a dedicated server for crossplay in Valheim?

You don’t need a dedicated server for crossplay in Valheim, but hosting one improves stability. You can enable crossplay on a local world and share a join code. Dedicated servers are useful if you want the world to stay online when the host logs off.

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Djordje Djordjevic

Tech Writer | MTG Veteran With a Deck for Every Mood

I started gaming with the Atari 2600 and was just in time to catch the NES and Sega Genesis glory days. Since then, I’ve button-mashed my way through just about every genre, with a soft spot for card games, turn-based strategies, and anything with a good dialogue tree.

By day, I’m a content writer and editor with over a decade of experience wrangling words, trimming fluff, and making tech talk sound human. By night? Let’s just say my gaming and reading backlogs have their own backlogs.