Last month, players of Anthem finally received the first huge content update called Cataclysm. The update came way later than previously promised and messed up the original post-launch content plan for Anthem. Now, BioWare has announced that it will be scrapping the original plan in its entirety in order to focus on the core issues of the game.
According to a new blog post by BioWare’s Chad Robertson, the development team will abandon its original plan to have multi-part Acts and instead will introduce a new seasonal updates system.
The post reads:
“We hear your concerns on core issues in Anthem and are acting on it. Those systems require a more thorough review and re-working versus quick fixes. We’ve got a team working on that now, and early results are promising.
In order to address these long-range plans, we are moving away from the Acts structure for updates. Instead, we have additional seasonal updates planned for this year that we think players will enjoy. These events will deliver challenges and chases similar to what you’ve seen, and are built around some fun themes we’re bringing to the game.
As I’ve said previously, we want to be transparent with you that we know more work needs to be done to make Anthem better. We also want to ensure we’re backing up our words with a great game you can play. So I don’t have any news today to share about the long-term changes we are bringing to Anthem. What I can say is that we will continue to engage with you, our community, through PTS when we can show you what is coming.”
In short – not all hope is lost for Anthem. If the development team is serious about fixing all the core problems, we might see a similar resurrection to the one pulled off by Hello Games and their No Man’s Sky. We hope to learn more about the future of Anthem… well, in the future.