Elden Ring: Nightreign Arrives May 30 With PAX East Demo on The Horizon
Elden Ring: Nightreign by FromSoftware and Bandai Namco is officially set to release on May 30, 2025 on PS4 and 5, the Xbox series, and PC. The upcoming AAA-addition to the acclaimed franchise is a bold departure from open-world exploration and introduces a shift towards high-intensity co-op missions.
Rather than journeying alone through a vast landscape, teams of three will enter a diminishing mission area. These are shaped by randomized threats, class synergy, and environmental pressure. The signature Elden Ring combat system remains intact, but wrapped in a new tactical format.
The studio and publisher will showcase a presentable demo during the PAX East gaming event May 8 – May 11 at the Boston Convention & Exhibition Center. The playable demo will present how the new co-op structure works in practice.
“This entirely new experience thrusts players into a harsh and unforgiving world, where they team up in squads of three to explore across a changing map and outlast a three day-and-night cycle to take on terrifying bosses known as Nightlords,” the press release said.
Jump to:
Tightly Designed Runs Replace Open Exploration
Nightreign trades in sprawling freedom for structured risk and reward. Each mission drops players into a collapsing environment with clear objectives and rising danger. A spreading fire forces progression and shapes the map dynamically, which means that any exploration for better weapons is limited.
Players select one of eight distinct classes before deploying. Each class carries specific tools, strengths, and long-term upgrade paths. Success hinges on coordination, with failure resetting progress for that run.

Permanent upgrades come in the form of a resource called Murk. Collected during successful missions, it unlocks new traits and abilities. The result is a gameplay loop that emphasizes both survival and mastery.
PAX East Demo Will Offer First Hands-On Experience
The PAX East event in Boston will be the first time players will have a chance to experience Nightreign first hand. Popular content creators who are seasoned Souls-like players such as Distorion2, Oroboro, LilAggy, Larxa, and Parkenharbor are all slated to appear.
Each veteran will be forming teams players picked from the audience while shout casters Jake Lyon and Shyowager provide the commentary for the event.
Class-Based Combat And Persistent Progression
Elden Ring Nightreign offers eight starting classes at launch. These include offensive, defensive, support, and hybrid roles, each with its own storyline. Class selection affects combat style and determines how players interact with team composition.
Progression is tied to repeat missions. Players accumulate Murk during operations, which is used to unlock new skills, abilities, and passive effects. The result is a system that rewards both short-term performance and long-term planning.

The structure borrows from roguelike design but retains depth through layered customization. Class storylines in Elden Ring: Nightreign evolve separately from the main narrative, encouraging experimentation. Team chemistry and situational awareness are central to success.
Similarities to Helldivers 2 And Risk of Rain 2
Elden Ring: Nightreign shares design DNA with recent co-op survival games like Helldivers 2 and Risk of Rain 2. Each title builds its core experience around procedural missions, time pressure, and teamwork. The difference lies in pacing and tone.
Helldivers 2 delivers fast, chaotic action with heavy firepower and extraction objectives. Nightreign offers slower, more deliberate combat with melee and magic abilities. Both reward coordination and punish careless execution.
Risk of Rain 2 and Nightreign both use run-based formats where failure is expected and progress is earned over time. While Risk of Rain 2 leans into escalating randomness, Nightreign maintains structured role design and world-building typical of FromSoftware’s legacy.
