Fractured Alliance Unveils New Faction as Wishlist Numbers Soar Past 35,000

Indie strategy title Fractured Alliance has reached a significant development milestone. According to Tense Games, the upcoming RTS has now surpassed 35,000 wishlist additions on Steam. To mark the occasion, the studio revealed details about a new playable faction and previewed additional units and map content.
The third faction, known as The Collective, brings a radically different approach to battlefield strategy. With autonomous drones and simplified economic systems, it aims to modernize the real-time strategy genre without alienating genre veterans.
“The Collective is our answer to the paradox of making an RTS that’s fun for nostalgic Command & Conquer fans, but also accessible for new players,” said studio founder Thomas van den Essenburg. “It’s an ambitious design, and development is progressing well.”
A snow-themed 2v2 map was also revealed as part of the announcement. Tense Games confirmed that development is progressing well ahead of its planned 2026 launch window.
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The Collective delivers automation-first warfare
Tense Games describes The Collective as a faction designed for both seasoned players and those new to RTS gameplay. Rather than relying on the micromanagement typically seen in legacy games like Red Alert or Tiberian Dawn, this new faction leans heavily into AI-driven units and streamlined base management.
Players using The Collective construct underground pods that automatically produce drones. These include rifle, missile, and anti-air variants, all of which can act independently or be directed via player-issued behavior commands.
Automation extends to the economy as well. Harvesters gather and deposit resources automatically, removing the need for constant oversight. Tactical behavior settings such as Stockpile, Force Attack, and Defend allow for further unit control with minimal input.

Late in the game, The Collective’s playstyle shifts with the introduction of powerful mech suits. These unlock classic RTS unit control elements for players seeking greater battlefield precision.
New tactical units expand combat diversity
Alongside the unveiling of The Collective, Tense Games introduced additional units and abilities that expand options for all factions. These additions are intended to deepen tactical possibilities across various combat scenarios. For the United Federation faction, a new Combat Medic unit has been added. This frontline support role heals infantry during active firefights, improving squad survivability in sustained engagements.
The Collective has also received a new Mine Drone unit. This deployable platform can place explosive traps across terrain, enhancing defense strategies and creating new ambush opportunities. A late-game ability called Walker Drop has also been introduced for the United Federation. This skill deploys two heavy siege walkers directly into battle via aerial transport, offering a powerful tool for offensive breakthroughs during large-scale engagements.
Classic RTS systems reimagined for modern play
Fractured Alliance is positioned as a spiritual successor to genre-defining titles of the 1990s and 2000s. It retains core systems such as base construction, resource node control, terrain-based engagements, and the use of superweapons. At the same time, it integrates modern innovations such as asymmetric faction design and optional automation.
Multiplayer will include both competitive and co-op modes, with a campaign also in development. According to Tense Games, their goal is to strike a balance between nostalgia and innovation – offering a satisfying experience for returning fans and new players alike.

The developer has not yet confirmed a final release date but reaffirmed a 2026 launch window. Early access or beta testing phases have not been announced at this stage.
How Fractured Alliance compares to other RTS titles
In contrast to micromanagement-heavy RTS titles such as StarCraft II, Fractured Alliance introduces automation as a core faction mechanic. The Collective’s AI-driven units distinguish the game from traditional RTS design, where direct control over every unit movement is standard.
While games like Company of Heroes offer tactical depth through cover systems and line of sight mechanics, Fractured Alliance leans more into terrain control and faction-specific unit behavior settings. It presents fewer granular battlefield mechanics but more strategic-level decision-making.

Base building remains central to gameplay, aligning it more closely with titles like Command & Conquer: Generals rather than modern minimalist RTS hybrids. Unlike many contemporary titles that strip back economic systems, Fractured Alliance keeps resource gathering but simplifies it through automated harvesters.
RTS fans can wishlist now ahead of the 2026 launch
As of July 23, Fractured Alliance has been wishlisted by more than 35,000 players on Steam. Tense Games reports active community engagement during development and confirms ongoing talks with potential publishing partners.
No publisher has been officially announced, but the studio notes interest from several major companies. These discussions could affect release scope, regional availability, and post-launch content plans.