GhostWire: Tokyo might be expanding with a DLC, and there are possibilities for a sequel.

GhostWire: Tokyo came out at the end of March and allowed players to explore the haunted capital of Japan. Instead of buzzing streets, crowded alleyways, and chatter of its residents, Tokyo meets players shrouded in mysterious fog and faceless spirits roaming the streets. Doubtfully that’s the version of Tokyo you’d want to visit in real life. Luckily, you’re a character in a video game and you have a bunch of magical powers to ward off the evil spirits.

GhosWire: Tokyo world is mesmerizing.

The game wasn’t a huge hit with critics, though many claimed it had redeeming qualities. Now, a few months later, in an interview, the game’s director Kenji Kimura has mentioned possible GhostWire: Tokyo DLC and even a sequel saying: 

I think that when things calm down a bit more, and when I’ve cooled down a bit more, I’ll have ideas for DLC and sequels, and I’ll want to make them. Nothing has been decided yet, so I can’t tell you anything more than that.

The world of GhostWire has plenty of room to grow and expand by telling new stories and equipping the main character with new abilities. The Japanese folklore bursts with terrifying spirits and demons whose visual presentation and presence might cause nightmares, but they sure make for astonishing video game monsters.

GhostWire: Tokyo enemies

Are games like GhostWire: Tokyo the new direction for the studio founded by the legendary game director Shinji Mikami who is best known for his work on the Resident Evil series and Evil Within duology? Back in March he clearly stated that Tango Gameworks don’t want to be known only for survival-horror games and they are looking to expand their games portfolio. But what does it mean for Evil Within fans? Only time will tell.

If Kimura is actually planning to make a GhostWire: Tokyo DLC and a sequel, there’s still time to play through the main game if you haven’t done it already.

You can also try their previous duology of Evil Within.