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Jorgen Johansson
Jorgen Johansson Editor-in-Chief
Fact checked by: Wayne Goodchild
Updated: June 15, 2026
Solo Leveling: KARMA Unleashed at Anime Expo 2026 With New Storyline And Roguelite Action

Netmarble has officially unveiled its latest action RPG, Solo Leveling: KARMA, at Anime Expo 2025 in Los Angeles. The new title expands the universe of the beloved Solo Leveling anime and webtoon franchise with a fresh roguelite experience built for both mobile and PC gamers.

The announcement came with an exclusive teaser trailer that offers the first look at the game’s blistering combat, familiar characters, and new lore. Fans of the series will recognize Sung Jinwoo, the iconic protagonist, taking center stage once again. But this time, the stakes and the setting are entirely new.

“The narrative deepens as original characters including Jinwoo rise to the main story stage, enhancing immersion through cinematic storytelling and dramatic stakes,” the company said in a press release. “Featuring isometric-view hack-and-slash combat, Solo Leveling: KARMA delivers thrilling, responsive gameplay characterized by heavy-hitting action, strategic ‘Blessing’ upgrades that buff skill levels and stats, and growth-driven mechanics.”

Solo Leveling: KARMA dives deep into the unexplored narrative of the Dimensional Gap. This is a part of the original timeline that was never fully fleshed out in the source material, giving Netmarble creative freedom to introduce a 27-year war between Monarchs. This battle is waged within a mysterious void, and the only way to bring resolution lies in piecing together Jinwoo’s shattered memories using a mythical item known as the Broken Cup of Reincarnation.

A Glimpse Into Chaotic Combat And Legendary Enemies

The teaser trailer shown at Anime Expo gave fans more than just a hint of what to expect. It spotlighted Jinwoo wielding an array of weapons including daggers, bows, and scythes while facing down towering enemies drawn directly from the series.

Among the formidable foes are Cerberus, the Hobgoblin Leader, Avaricious Vulcan, Demon King Baran, and the enigmatic Statue of Cartenon Temple. These battles are set in isometric-view hack-and-slash environments, where players will need sharp reflexes and strategic thinking to survive.

The action is not just a visual spectacle. Solo Leveling: KARMA includes roguelite mechanics that make each playthrough different. With Blessing upgrades that enhance skills and attributes, the game emphasizes growth and adaptation. Players will also command Shadow summons like Iron and Igris, unlocking signature combos that bring a distinct rhythm to every encounter.

Bridging Anime Storytelling With Dynamic Gameplay

What separates Solo Leveling: KARMA from other franchise-based spin-offs is its effort to deliver narrative depth alongside fast-paced gameplay. The game introduces original story content that fills in the blanks left by the source material, especially the hidden decades Jinwoo spent in the Dimensional Gap.

Original characters will also rise to prominence in this storyline, adding emotional stakes and mystery to the overarching conflict. Netmarble promises cinematic sequences that enhance the immersion, connecting players more deeply to the journey.

The Anime graphics are as clean and crisp as it gets.

This combination of compelling story arcs, tactical gameplay, and character progression aims to draw in both anime enthusiasts and dedicated gamers. With easy entry points and layered mechanics, Solo Leveling: KARMA hopes to appeal to a broad audience while remaining faithful to its roots.

How Solo Leveling: KARMA Stacks Up Against Other Roguelites

Solo Leveling: KARMA enters a genre packed with heavyweights. Titles like Hades, Dead Cells, and Curse of the Dead Gods have defined the modern roguelite space with their sharp controls and unpredictable replayability.

What sets KARMA apart is its direct tie to a major anime IP and the ability to blend hack-and-slash combat with summon mechanics. Unlike Hades, which draws from Greek mythology, or Dead Cells with its abstract bio-punk design, KARMA grounds its world in recognizable lore, making it more accessible to fans of the series.

The game’s growth systems and Blessing mechanics echo familiar roguelite elements, but the inclusion of cinematic storytelling and anime-style drama gives it a unique flair. In that sense, it acts as a bridge between the fast, randomized runs that roguelite fans love and the character-driven narratives that anime fans crave.

Netmarble’s Strategic Expansion Into The Solo Leveling Universe

Solo Leveling: KARMA is the latest entry in Netmarble’s growing portfolio of anime-inspired games. The company has a track record with similar titles like Solo Leveling: ARISE and The Seven Deadly Sins: Grand Cross. Each of these has brought high-quality visuals and accessible gameplay to global audiences.

With KARMA, Netmarble appears to be doubling down on the Solo Leveling IP, betting that its untapped lore and massive fanbase can carry another hit. The decision to launch on both PC and mobile also reflects a desire to reach players across multiple ecosystems.

Anime Expo 2025 proved to be a fitting stage for the reveal. As the largest anime and comics convention in North America, it gave the game immediate visibility with the fans most likely to embrace it. Judging by the initial response to the teaser, Netmarble’s latest might just live up to the hype.

Meta description: Netmarble unveils Solo Leveling: KARMA at Anime Expo 2025, introducing a roguelite action RPG with new lore, epic battles, and cinematic flair.

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Jorgen Johansson

Editor-in-Chief

I have a solid background in journalism and a passion for videogames. As Editor-in-Chief of Eneba’s news team, my mission is to bring daily news articles, in-depth features, thought-provoking opinion pieces, and interviews that inform, inspire, and empower gamers of all backgrounds. Gaming is more than just entertainment – it’s a culture, a community, and a way of life.
When I'm not busy with the news, I can be found in Diablo IV's sanctuary - most likely as a Barb or Necro.