After a launch that lost CD Projekt Red about a billion dollars in stock value, developers of Cyberpunk 2077 are scrapping out of their minds trying to fix the game. While the PC version is somewhat stable and is playable to many gamers, console players are not so lucky. Over the weekend, CD Projekt Red had to remove the game from PlayStation Store, add an additional notice about the game and its bugs on Xbox Store, and release a new 1.05 fixing some of the issues with the game.

However, even this Cyberpunk 2077 hotfix doesn’t do much for the whole experience and it might take at least a dozen patches like this to get a true sense of the progress. However, the progress is being made – CD Projekt Red reports that the new patch tackles multiple stability improvements, including certain crash fixes. Well, at least that’s a start.

There’s a lot to fix and the statement in the headline of this article shouldn’t surprise anyone. A few inside developers already confirmed that the priority for Cyberpunk 2077’s development team is fixing the single-player experience and until it’s done, there will be no news about the multiplayer. Considering the fact that Cyberpunk 2077’s multiplayer had to be a grand standalone project (similar to what we got with GTA Online). It’s fairly safe to guesstimate that those who bought Cyberpunk 2077 for its multiplayer potential will have to be patient. 

At least till the end of next year or even until 2022. In any case, if you purchased Cyberpunk 2077 already and haven’t found the need to request a refund, it will be free as soon as it launches. If it launches…